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Blender for Alpha (fwd)


Hello Alpha experts!

I'm almost finished with an Alpha version of the 3D package Blender (you might
have heard of it...). It will be released within days, I'll announce it!
Right now I wonder why the performance is quite low. I expected more of an
Alpha!

Here's my setup:

AlphaStation 200 4/233   32 Mb
Matrox Millennium
RedHat 5.1

Both Mesa and internal rendering is quite slow, let's say 3-4 times slower than
a P2 300.
I'm not interested in optimizing code for Alpha, also because I think the Mesa
library is well written and is a good reference for performance.
Has anyone compiled and tested Mesa at Alpha before, and maybe a tip for me to
get a better performance, e.g. compile options?

Someone already mentioned the improved math libraries:
<http://people.frankfurt.netsurf.de/Joachim.Wesner/libffm.0.28.tar.gz>
Maybe it helps, but I personally think it's the integer performance that makes
the troubles...

I'm not a member of this group (I alread get way to much mail!), so please 'cc'
a reply to ton@xxxxxxxxxxx

Thanks!

-Ton-

-- 
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 | Ton Roosendaal                  ton@xxxxxxxxxx           |
 | Not a Number                    http://www.blender.nl    |
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